Tutorial: Rock, Paper, Scissors! Build an AI-powered Interactive Game With Argo CD and Kubeflow
KubeCon + CloudNativeCon Europe 2025 · Tutorial
This KubeCon EU tutorial showcased the practical application of **Argo CD** and **Kubeflow** to build and deploy a real-time, AI-powered interactive game: Rock, Paper, Scissors. While the provided transcript focuses primarily on the live demonstration and audience participation in the game, the underlying objective of the session was to guide attendees through the process of creating a **production-grade, microservice-based machine learning (ML) application** that leverages **CPU inference** at scale. The talk demonstrated how these powerful cloud-native tools facilitate the entire lifecycle of an ML application, from deployment to real-time user interaction.
AI review
This tutorial on building an AI-powered Rock, Paper, Scissors game with Argo CD and Kubeflow is a masterclass in practical MLOps. The speakers delivered a robust, production-grade microservice architecture, successfully demonstrating real-time CPU inference and multi-user scalability through a captivating live demo. It's a prime example of leveraging GitOps for continuous deployment and Kubeflow for ML orchestration, offering immense actionable value for anyone looking to operationalize AI/ML models at scale.