An Introduction to Building Humanoid Robots | NVIDIA GTC 2025

NVIDIA Isaac Team

NVIDIA GTC 2025 · Session

This talk, delivered by a team of NVIDIA researchers and engineers including Jim Fan, Yuka, Yen, and Leela, provides a comprehensive introduction to **Project Groot** and NVIDIA's overarching strategy for developing humanoid robots. It delves into the motivations, foundational research principles, and the three-computer architecture—OVX, DGX, and AGX—that underpins this ambitious initiative. The core of the presentation centers on **Groot N1**, hailed as the world's first open humanoid foundation model, designed to be a generalist brain for a diverse range of physical robotic embodiments.

AI review

A technically credible overview of NVIDIA's Project Groot and the Groot N1 foundation model, delivered by people who clearly built the thing. The dual-system architecture (VLM for System 2 reasoning, diffusion transformer for System 1 motor control), the Data Pyramid strategy, and Dex Mimigen's SE3-equivariant trajectory multiplication are genuinely interesting engineering choices explained with reasonable specificity. But this is ultimately a product launch talk dressed up as a technical session — the honest tradeoffs are brief, the benchmarks lack methodology, and an engineer walks away…

Watch on YouTube